AI Insights · Timothy · October 2022
Top 5 Tabletop Board Games on Android in Argentina: Q3 2022 Performance
Discover the performance metrics of the top 5 tabletop board game apps on Android in Argentina during Q3 2022, including trends in downloads, revenue, and active users.
In the third quarter of 2022, the top 5 tabletop board games on the Android platform in Argentina showcased varied performance trends in downloads, revenue, and active users. Here’s a detailed look at how each app fared during this period.
Ludo King® saw a steady increase in weekly downloads, peaking at around 18K in late July before dropping to a low of 9.3K in late August, and then recovering to around 12K by the end of September. Weekly active users followed a similar trend, initially increasing from 51K to 56K by late July, then declining to about 44K in late August, and rebounding to approximately 49K by the end of September. Revenue performance was minimal, with a notable peak at $63 in the final week of September.
Ludo Club - Dice & Board Game maintained a consistent weekly download rate, hovering around 12K to 16K throughout the quarter. The app also experienced stable weekly active users, averaging around 213K. Revenue peaked at $416 in mid-September, with fluctuations between $197 and $362 in other weeks.
Tic Tac Toe 2 Player: XOXO experienced a significant drop in weekly downloads from 29K at the start of the quarter to below 1K by mid-September. Active users also saw a decline from 90K to about 25K over the same period. No revenue data was reported for this app during the quarter.
Truco Score Board showed a fluctuating download trend, peaking at 8K in mid-July and then stabilizing around 4K to 6K towards the end of the quarter. Active users followed a similar pattern, peaking at 12K in early August and ending the quarter at about 8.5K. Revenue data was not available for this app.
Tic Tac Toe Glow: 2 Players had a relatively stable weekly download rate, ranging from 4K to 6K throughout the quarter. Active users saw an increase from 28K at the beginning of the quarter to nearly 30K by early September, before slightly declining to 28.5K by the end of September. This app did not report any revenue data.
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